Wednesday 11 July 2012

3D Movies Maker - The Evolution of Making Animations at Home


I think many people want to make their own films. By that I mean, on editorial and film clips taken on holiday to watch movies, go to tell a story. In most cases, professional actors are expensive and most friends are not good actors. This is the reason for an animated film in 3D is a satisfactory alternative costs low.

I remember a holiday movie, my father in the 1950s. There was a chance to win the title animation, like the rest of the film 8 mm movie film. When confronted, he told me he had put down his camera on a tripod. Then he created the first letter of the title with a piece of string and filmed by a few seconds and then created the second letter and so on. It was a few days later, when the movie again from the research lab, so that the desk lamp was not really enough to illuminate their work properly found.

Then came computers. It took some time before the computer has good graphics, even if they are stationary. But of course, eventually, not only in the provision of solid scenes, but also entertainment. Unfortunately, the Hollywood studios are able to afford high-powered hardware and software that is not accessible to the amateur filmmaker.

The high price for professional 3D animation software has led to the concept of machinima. In computer games machinima low cost is used to record video in 3D animation. Some computer games have built up a camera or a recording function in it, and for others who do not, there are some additional tools such as Fraps, which can record the action game.

Thurs Machinima include Quake, Unreal Tournament, and The Sims 2 These games have the ability to take their own systems and people to design, either through the main entrance to the game itself or by the use of public services that are provided with the game available, it is true that you get exactly the clip you want of these games can be difficult. Never found a way to get characters from Unreal Tournament or Quake their weapons, which means that if you wanted to create a session of 'em up movie, which was not ideal to do. No doubt, these obstacles could be overcome, but could not go very far if they were not ready to dive into the scripting language.

Of the three games I mentioned, The Sims 2 is to use probably the easiest way to make machinima, except that the characters, actors or in our case, tend to have a mind of its own. So your movie star can deviate halfway through the shoot, or someone you know might not, appear suddenly and change the scene being shot. The Sims 2, you might even find your movie to burn spontaneously developed during the filming, if you forgot to buy fire insurance. Maybe it's like making movies in real life, but do not have to carry all these uncertainties.

You may wonder why no one has made budget software, especially for 3D animation feel at home. In fact, Microsoft has just that in mid 1990 with a product called 3D Movie Maker, which points to the kids market. However, the product for the PC was first designed, it was fairly standard in most homes PC has been slow, and was soon interrupted.

Recently, it was recognized this unmet medical need. Reallusion, in particular, is a filmmaker named iClone 3D animation developed. This software is almost a dream for anyone who wants to tell a story with 3D animation, true. In its basic form costs about the same as a new series of high-end computer, while the Pro version developed and even more useful very reasonable.

Although you could make an entire movie in iClone, I think it's best to use to build a series of 3D animation clips of the movie, then you are working with Microsoft Movie Maker, which is partially under Windows or by using an advanced home movie editing suite as Pinnacle Studio.

Other important points to note about iClone are that if you want the device very quickly, there is a good library of actors, scenes and objects; you can buy to participate in the collection, which is added to the program. On the other hand, if you are short on cash and prefer to build everything yourself and have plenty of time to spare, you can also include the tools in the software.

An optional utility, I recommend you buy comes with Reallusion iClone 3DXchange. So that you can transfer content from other sources such as Google 3D Warehouse, which improve a fantastic resource full of free models of buildings and other accessories, 3D animation, is imported.

I find it incredible that, with a budget of under $ 1000, you can now buy a PC and the software necessary to create animated 3D films to make, as if twenty years, millions of dollars to have required the establishment of lower capacity.

Death of 3D Movies


If you are a massive movie fan or not, there is no escape from the fact that 3D movies are big business at that time. As the number of studies that seek to capitalize on the moving train of a debate among the 3-D cinema, heated filmmakers and critics increasingly. There seems to be consensus about the merits of the film in 3D. Some may feel a fad, while others argue that it is the future of cinema. So, what do you think - is welcomed for more 3D, since it is already installed, or go on one of the pillars of our experience in the film to be?

Before proceeding, it ensures that we all agree on the kind of 3D, as we speak. We are not talking characters that caused a revolution in special effects during the 80s and early 90s. In this case we describe is based stereoscopic 3D technology, opposite from the illusion of depth of real images, as opposed to a "flat" image. This technology was relatively unknown films like Avatar, was released to the public's imagination. Although the film is relatively new, so it seems that all the films on the lookout for an angle that can benefit from stereoscopic 3D. Not to think that this technology is new since the first experiments in stereoscopic images began in early 1800, although granted, and has been refined over the past two decades, improved fool. It was now the point where the most influential filmmakers in Hollywood Animation Company called it as the future of cinema reached.

It seems that there are two sides in the current debate about 3D. Some people are skeptical about the benefits of 3D and insisted that this is a fad, because it was in the 80s, when it asks for a wave of films, the viewer, with the old style red and green 3D specifications. They also make the argument that the ticket prices for these films more viewers overall swollen film and many stay away and wait for a DVD release, as he prefers a more conventional - and less expensive in most cases - the experience of the traditional 2D display.

On the other side of the fence are those who have a declining interest in stereoscopic 3D films, film makers, who were the best of technology and those who had not used its best effect make up to get reduced. They also point out that if the filmmakers have put more emphasis on special effects, then it takes the focus of what distinguishes a great film with a film of the poor - an excellent story.

People with this view also accept that there are good 3D movies and bad movies and is very likely that these bad movies that contribute to the lack of interest.

However, it appears that 3D at least stay for a while. This technology is enough time to see if it will be good utilized we can only wait and see and be.